Crypto News Documentation
The idea for the cryptocurrency originally came from Harry, as both me and Adam were struggling with an idea to agree on. As the teams were still segregated into four teams at this point, as well as the run-up to Christmas caused a few team members to travel back home making them unavailable during this period, it made the initial conversations quite difficult, but cryptocurrency was decided, now all we needed to do was get planning underway, roles assigned and find our lane.
I thought from early on that it would important to create a shared folder, to which we could all upload our work, and it has been well utilised by every team member, making the entire process clear-cut as to who has completed what task. On top of that, our group chat on Whatsapp has been very active since day dot, making for communication that has been healthy and active between the team, open and honest to keep development honest and real. This distinguishable difference between talking and doing can be seen between these two platforms.
Planning:
When it came to writing the script, Lily smashed it out across a day and a night, which both she and I went through the next day to iron out any grammatical errors and just create a second more thorough draft. The script of course has all the words within it alongside stage directions, the location being used and whether a part of a script will be a piece to camera (PTC) or a voiceover (VO). It is a well-put-together script, however, Bhasker did request we make a larger version of the script for him which is the template that will be used on the teleprompter.
This photo above was from the dry run that we did and alongside the teleprompter, there was a lot more equipment than we initially anticipated. For example, we plan to have plenty of lighting rigs to use due to the natural light and room lights being quite cold. A lapel/lavalier microphone will attach to our presenter, and then will feed back into the camera. On top of using the Panasonic 4k cameras, we are utilising a fancy tripod which will allow for more fluid movement on top of support from the iPad for additional support if needed. With everyone also knowing their role and utilising their skillset professionally, it will allow for what will hopefully be a successful shoot.
Production:
We all stuck to our roles during the production as well, allowing everyone on the day to know what they were doing and get their job done. It also helped that we had accomplished a dry run, days before the production began allowing us to come into our element on the final production day. This really meant that we could do things a lot more products within a shorter timeframe instead of faffing about with equipment. It's very exhilarating to have the positive affirmation of a hard-working team that has been collaborative and open to ideas and opinions. It is something last time I said I wanted to improve from my personal stance, and it is a grovelling journey to get to that point, but based upon feedback I have from this project, it has been a strong improvement in my ability to work in a team.
Lily's footage had the same quality issues as mine (1080p-2160p) which of course were fixed. The main issue I has was when it came to the lack of steadiness of the shot. The reasoning was to not attract attention to herself in public which is completely reasonable, and thankfully in this instance, the shots were steady enough to where they were fixed with a no-motion warp stabilization within Premiere Pro. Getting shots of the banks as well creates that subconscious link between reality and the digital space, allowing the audience to understand the direction in which we are planning to take our story for this production.
Post Production:
Post-production was definitely an interesting experience overall, it was a good combination of utilising Premiere Pro, After Effects and Blender. In the end, I took a large amount of the work on this part, as when I get invested in the computer and the editing, I really enjoy the puzzle-solving side of bringing the edit to life as it is vital for me to bring the whole edit together. I struggle with understanding why that is, but in all honesty, it is probably something to do with the final outcome, a slow build-up to a big adrenaline release at the end. In the grand scheme of things, I found this to be one of the simpler edits.
In terms of colour correction, it was on the simpler side of things. a cooler scheme with more faded colours allowed for more of a professional look, something more business-like and presentable. I once was able to have a presentation from a photographer who told me to always start with the auto button in my edits as it gives me a great basis to work from, and then I apply the manual tweaks from there. It is much more efficient and can save time in the grand scheme of editing.
One of the effects within Premiere Pro that I used was the previously mentioned warp stabilizer. This was to fix some of the shaky footage that we had. It makes it far easier to work with some of these scenarios like this in the edit, rather than loading up After Effects and trying to fix it that way. It is a quick and easy process that can make the world of difference, but of course, it won't fix every situation ever. The original footage needs to be stable enough so the effect can function effectively, its purpose is to be invisible, if you don't know the effect is there then it has done its job.
When it came to Mike's interview, there were a lot of additional noise edits that needed to be done due to some unknown crackle being left in the background. It is unfortunate, but something that Premiere Pro could fix fairly simply. Each one contributes to the removal of that noise, whilst trying to keep Mike as clear as possible. What we end up with is a cobbled-together audio experience where it can be apparent that there have been some effects applied over the top of this, however, if anything in some small parts it has also improved the clarity of his voice. The strangest part was that this crackle wasn't audible on the shoot, so it is one of those unfortunate things that can only be done after the fact. Thankfully nothing like this was necessary for our online zoom interviews.
When utilising the Tascam, it can sometimes only come out of one ear and that can be unfortunate. This is due to the device's default set-up always beginning in mono. Again, this can be rectified and go unnoticed in the final export due to how naturally stereo it can sound after applying the right channel mixing. It essentially copies the left channels mix to also come out of the right side meaning that it sounds better to headphone users. That was it in terms of Premiere Pro effects though, in the end, I spent a lot more time working within After Effects.
Before beginning there that though I imported a 3D model of a bitcoin into Blender, which I coloured in. From there I put the centre point onto the very bottom of the coin and span it around on its Z axis. This then also had to have its camera in the right place to where it looked straight on at the animation and front lit with sunlight so that the coin went from light to dark accordingly. It also allowed for the reflected light to bounce correctly and shadows to be naturally cast too. This was then exported, frame-by-frame as 200 PNGs into a folder, which After Effects read and automatically converted into an image sequence, allowing it to play out, in real-time, due to the Blender export also matching the UHD footage (and its framerate).
The first thing I did within was the title sequence, as I thought that would put me in the right mindset of using after effects. It was quite a convoluted piece of work that took around an hour to do, not only due to the complexities of using the After Effects 3D function to extrude text alongside that. I also needed some time to refamiliarise myself with the parent and link functions that allow multiple things to move as one and took some time to understand what moved with what. Thankfully whilst being linked each element can still be moved on its own. I also grabbed some royalty-free stock footage from the internet that makes for a good background, and it was here I also incorporated my spinning Bitcoin within my title sequence. What we ended up with is something slick and simple to understand.
The next thing I made was my interview tags, which move slick and fluidly using clever After Effects keyframing. I loved establishing branding at this point, something that matches the classic Bitcoin logo, like the one that can be seen at the top of this page. I love the way in which the little tag appears as well, it is super smooth and functions far better than I originally envisioned. When it came to exporting these After Effects pieces I had to use a method known as lossless with alpha. What that means is that it will export all of the graphics at its composition setting (in this case 3840x2160, 25fps) whilst removing the black background of the rest of the composition. That is how I can keep solid black text and a solid black background, but only the latter disappears, essentially it's like exporting a video version of a transparent PNG.
As Harry had created a custom logo for this production that genuinely looked incredibly slick, I was trying to think of ways in which I could cleverly incorporate said logo into the work and what I came up with was a fancy transition. It lasts for just over a second each time so that it is clear branding whilst also not overstaying its welcome. On top of that, I used the same branding and exporting methods as last time to ensure the transition could be seamlessly overlayed with the work. When that happens it allows scenes to link really well together, and I believe I used it five times within the final edit.

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